Summary

Skilled, versatile and self-motivated 3D professional with 5+ years of industry experience.
Primarily self-taught, a strong hunger to learn and develop with a drive for problem-solving.

Work experience as an independent freelance artist, and as an onsite team member. Extensive background in digital/traditional arts, and a life long interest in video game content.

Skills

  • 3D Modeling
  • Texturing
  • Anatomy
  • Character Modeling
  • Character Design
  • Digital Painting
  • Software Proficiency

    3ds Max
    3ds Max
    ZBrush
    ZBrush
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    Substance Designer
    Substance Designer
    Unreal Engine
    Unreal Engine
    Marmoset Toolbag
    Marmoset Toolbag
    Marvelous Designer
    Marvelous Designer

    Productions

    Experience

    Character Artist

    Torn Banner Studios
    May 2013 - Present | Toronto, ON, Canada

    Overseeing character production pipeline for all of Torn Banner's IPs. http://www.tornbanner.com/

    Managing other artists on and offsite.

    Modeling, texturing, bone weighting, and implementing the characters for Chivalry: Deadliest Warrior.

    Freelance Character Artist

    Freelance Character Artist
    January 2009 - Present |

    Clients Include - 2K games, Boss Key Productions, Pure FPS, Black Tower Entertainment, Action Mobile Games, Neverdie Studios, ACME Digital Content

    Instructor

    3Dmotive
    November 2012 - February 2013 3 months | Orange County, United States of America

    Worked with Don Ott and Justin Harrison of 3dMotive to create a 4 part series covering my entire workflow for creating a game ready character using Zbrush, 3Dsmax, Photoshop, and Marmoset.

    Was a great opportunity both to share my knowledge, and learn about my own workflow in the process.

    https://www.3dmotive.com/f107301

    Offsite Character Artist

    Emerald City Games
    July 2012 - May 2013 10 months | Vancouver, Canada

    Modeling/Texturing of both characters and environments for the Mobile Title Lionheart: Tactics http://www.web.lionhearttactics.com/

    Vehicle Modeler

    ACME Digital Content
    June 2008 - July 2011 3 years 1 month | Long Beach, CA, United States of America

    Modeling of game resolution vehicles for the AAA game title Forza 3.

    additional responsibilities included:

    -Downressing of LOD models

    -Pipeline documentation

    -3D scanning of real cars